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What's New?

September 2009

We've been working quietly on the game and infrastructure during these tough economic times, but making good progress towards a launch!

August 2007

We've officially converted from a LLC to a Corporation, in preparation for our upcoming investment round. We're still woring on changing over all the LLC references to Inc., though!

February 2007

Getting ready for the Game Developers Conference in San Francisco!  Check out the new screenshots

January 2007

We've finished reworking the framework for Galactic Village™, which will be launched as a series of MMO-lite games instead of one big MMO. This is an exciting change to a more time-friendly format, which makes us a lot different from the time-grinding MMO games out there.

Julian Caballero has joined the team for the winter, and is working on planet-cooking tools. Welcome aboard, Julian!

June 2006

We've done some revamping of the game, and will be putting up some new descriptions soon -- we've added over one hundred new technologies and several dozen unit types, along with some improvements to god-play.

Tim Johnson has joined the team for the summer, and is working on content-editing tools and a new GUI monitor for the server. Welcome aboard, Tim!

Jan 2006

Alex Reeve has joined the team, and is working on 3D graphics and special f/x. Welcome aboard, Alex!

Sep 2005

We have submitted Galactic Village v0.3.3 for the 2006 Independent Games Festival. This version has had significant improvements to the user interface, with all new 3D models and graphics and layout, and is using the new Genesis FX™ particle system for Java3D from indie technologies for miracle and volcano effects. Now we are hard at work on the next set of updates to the game -- check out the new screenshots!

June 2003

Brad Myers, President of Galactic Village Games, spoke at JavaOne on June 11, 2003, in San Franciso, California as part of the Video Game Summit. His presentation included a demo of Galactic Village™.

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